You find yourself in the witchfinder complex stationed in Deme Alidor of Martyr's Reach. The collection of grim, grey buildings cuts a wound into the skyline; it's a black mark on the city you might be able make out beyond, if you're lucky. Uncompromising and cold. No matter where you look, the complex seems to shift to dominate your vision. Wide pavers echo underfoot, and it is colder here, somehow, though you're out in the sun. You can hear a mekhanical whirring, as that of the inner working of a watch or a clock. It doesn't appear to emanate from anything in particular. It simply exists, and it persists wherever in the complex you go.
In the middle of the complex is a massive crater. The pavers here have been splintered and buckled, beyond repair, and the ground is torn open so it looks like a maw or a gullet that descends down, down, beneath the city. Some of the nearby buildings are pitted as though by stone shrapnel, and others have crumbled completely. An explosion...? No...
This damaged area has been gated off by a staggering mekhania cage, all gears, glass, and brass. The cage extends upwards into the sky, forever; infinite.
Although the crater has been be barred, the other buildings are lit. Their featureless windows stare at you like flickering witchfinder eyes.
Welcome to the Watchtower.
In the middle of the complex is a massive crater. The pavers here have been splintered and buckled, beyond repair, and the ground is torn open so it looks like a maw or a gullet that descends down, down, beneath the city. Some of the nearby buildings are pitted as though by stone shrapnel, and others have crumbled completely. An explosion...? No...
This damaged area has been gated off by a staggering mekhania cage, all gears, glass, and brass. The cage extends upwards into the sky, forever; infinite.
Although the crater has been be barred, the other buildings are lit. Their featureless windows stare at you like flickering witchfinder eyes.
Welcome to the Watchtower.